Reme Le Hane

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)

* Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. (“mat_viewportupscale 1” and “mat_viewportscale 0.5” will downscale world rendering by 50%.)

* Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty

* Added positional audio support for Mumble clients

* Fixed a bug that prevented consecutive clicks on scrollbar buttons

* Performance and stability improvements

Team Fortress 2

* Scream Fortress Event 2012

* Fixed a bug where buildings would be invisible during their setup time

* Mann vs. Machine

* Added the map Mvm_coaltown_event with a special Halloween mission

* Fixed a bug where players money would not be set properly when restoring a checkpoint

* Fixed server crash on vote to restart mission http://goo.gl/3ymeJ Reme Le Hane


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