Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
* Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. (“mat_viewportupscale 1” and “mat_viewportscale 0.5” will downscale world rendering by 50%.)
* Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
* Added positional audio support for Mumble clients
* Fixed a bug that prevented consecutive clicks on scrollbar buttons
* Performance and stability improvements
Team Fortress 2
* Scream Fortress Event 2012
* Fixed a bug where buildings would be invisible during their setup time
* Mann vs. Machine
* Added the map Mvm_coaltown_event with a special Halloween mission
* Fixed a bug where players money would not be set properly when restoring a checkpoint
* Fixed server crash on vote to restart mission http://goo.gl/3ymeJ Reme Le Hane